How to use implicit animations in Flutter

How to use implicit animations in Flutter

 1. Introduction

Many widgets can help manage the animation in Flutter, and these widgets can be called implicit animation widgets. So the implicit animation widget starts with Animated in Flutter. These are pre-programmed animations where you don’t need to write the animation code yourself. Instead, you only need to change some properties or values.

I will introduce it in detail in the following article

2. Implicitly Animated Widget

All of the implicit animate widgets are inherited from ImplicitlyAnimatedWidget, please find the below codes for ImplicitlyAnimatedWidget

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const ImplicitlyAnimatedWidget({
        super.key,
        this.curve = Curves.linear,
        required this.duration,
        this.onEnd,
});

1) curve

In Flutter, the Curves class provides many common animation curves (Curves), which define the speed mode of animation and control the movement of animation. The following are all enumeration values ​​​​in the Curves class:

No.Animation TypeDescription
1linearlinear animation
2easeInAnimation that slowly starts to accelerate
3easeOutQuickly start decelerating animation
4easeInOutAnimation that slowly starts to accelerate and then decelerates
5  decelerateslow down animation
6  bounceInAnimation bounce effect enters
7  bounceOutAnimation bounce effect exits
8  bounceInOutAnimated bounce effect entry and exit
9  elasticInAnimation elastic effect enters
10elasticOutAnimated elastic effect exits
11elasticInOutAnimated elastic effects entering and exiting
12astOutSlowInAnimation enters quickly and exits slowly
13slowMiddleAnimation slow middle
14easeSlow start and end, faster in the middle
15easeInCircCircular curve starts slowly
16easeOutCircThe circular curve ends slowly
17easeInOutCircCircular curve starts and ends slowly
18easeInCubicThe cubic curve starts slowly
19easeOutCubicThe cubic curve ends slowly
20easeInOutCubicCubic curve starts and ends slowly
21easeInExpoThe exponential curve starts slowly
22easeOutExpoThe exponential curve slowly ends
23easeInOutExpoThe exponential curve starts and ends slowly
24easeInQuadThe quadratic curve starts slowly
25easeOutQuadThe quadratic curve ends slowly
26easeInOutQuadQuadratic curve starts and ends slowly
27easeInQuartThe quartic curve starts slowly
28easeOutQuartThe quartic curve ends slowly
29easeInOutQuartQuadric curve starts and ends slowly
30easeInQuintQuintic curve starts slowly
31easeOutQuintThe quintic curve ends slowly
32easeInOutQuintQuintic curve starts and ends slowly
33easeInSineSine curve starts slowly
34easeOutSineThe sine curve ends slowly
35easeInOutSineSine curve starts and ends slowly

Each curve has its own unique acceleration and deceleration patterns. Developers can choose the appropriate animation curve according to specific needs to achieve smooth animation effects. You can find more information about these curves in the official Flutter documentation: Flutter Curves Class

2) duration

The animation duration

3) onEnd

It will be called after the animation has been completed, you can trigger another animation with this parameter.

2. How to use

To use implicit animation, just use the widgets starting with Animated and change their properties value within state management then you will see the animations.

Please find the example below

2.1 Use the AnimatedContainer :

1) Define the variables of the animate properties

double _width = 200;
double _height = 200;
Color _color = Colors.red;
BorderRadiusGeometry _borderRadius = BorderRadius.circular(16);

2) Create the widget with AnimatedContainer

@override
Widget build(BuildContext context) {
  return Scaffold(
    appBar: AppBar(
      title: const Text('Animation controller'),
    ),
    body: Center(
      child: AnimatedContainer(
        width: _width,
        height: _height,
        decoration: BoxDecoration(
          color: _color,
          borderRadius: _borderRadius,
        ),
        // the duration of animation
        duration: const Duration(seconds: 1),
        // set the curve to let the animation more smooth
        curve: Curves.fastOutSlowIn,
      ),
    ),
    floatingActionButton: FloatingActionButton(
      onPressed: _randomize,
      child: const Icon(Icons.play_arrow),
    ),
  );
}

3) Create the _randomize method to random to change the property values

final random = Random();

void _randomize() {
  setState(() {
    // generate random value with width & height
 _width = random.nextInt(300).toDouble();
 _height = random.nextInt(300).toDouble();
    // generate random color
 _color = Color.fromRGBO(
 random.nextInt(256),
 random.nextInt(256),
 random.nextInt(256),
      1,
 );
    // generate random border radius
 _borderRadius = BorderRadius.circular(random.nextInt(100).toDouble());
 });
}

and you will see the result below:

2.1 Use the AnimatedOpacity:

1) Define the property variable

double _opacity = 1.0;

2) Create the widget with AnimatedOpacity

@override
Widget build(BuildContext context) {
  return Scaffold(
    appBar: AppBar(
      title: const Text('Fade In & Fade Out'),
    ),
    body: Center(
      child: Column(
        mainAxisAlignment: MainAxisAlignment.center,
        children: [
          AnimatedOpacity(
            opacity: _opacity,
            duration: const Duration(seconds: 1),
            curve: Curves.fastOutSlowIn,
            child: const FlutterLogo(size: 200),
          ),
          ElevatedButton(
            onPressed: _changeOpacity,
            child: const Text('Fade In/Out'),
          ),
        ],
      ),
    ),
  );
}

3) Create the change method to update the opacity property

void _changeOpacity() {
    setState(() => _opacity = _opacity == 0 ? 1.0 : 0.0);
 }

and you will see the result below:

3. Animated widgets

You can find the below widgets starting with Animated, and these are implicit animation widgets, you can use them the same with AnimatedContainer and  AnimatedOpacity

NoWidget                    Description                                                      
1  AnimatedOpacityFades a widget in and out by changing its opacity.              
2  AnimatedContainerAnimates properties of a container, such as size, color, and border.
3  AnimatedPositionedAnimates the position of a child within a Stack widget.      
4  AnimatedAlignAnimates the alignment of a child widget.                        
5  AnimatedBuilderA flexible widget that can be used to create custom animations.  
6  AnimatedPhysicalModelAnimates properties of a physical model, such as elevation and shape.
7  AnimatedCrossFadeFades between two children, allowing for smooth transitions.      
8  AnimatedDefaultTextStyleAnimates changes to the text style, such as font size and color.
9  AnimatedIconProvides animated icons, such as transitions between states.    
10AnimatedListA list that supports animation for adding or removing items.    
11AnimatedSwitcherSmoothly transitions between multiple widgets based on a key.    
12AnimatedPaddingAnimates changes in padding around a child widget.              
13AnimatedSizeAnimates size changes, automatically adjusting to the new size.  

4. Custom implicit animation

If the above AnimatedWidget can’t fulfill your requirement, you can try to use TweenAnimationBuilder to create custom implicit animation.

4.1 The TwenAnimationBuilder constructor

First, we can take a look at the TwenAnimationBuilder constructor

TweenAnimationBuilder({
  Key? key,
  required Tween<T> tween,
  required Duration duration,
  required Widget Function(BuildContext, T, Widget?) builder,
  void Function()? onEnd,
  T Function()? onStatusChanged,
  Curve curve = Curves.linear,
  Widget? child,
}) 

The parameters as below

1) tween: A Tween object that defines the start and end values ​​of the animation.
2) duration: The duration of the animation.
3) builder: A callback function used to build the animation effect. This function is called during each frame of the animation.
4) onEnd: A callback function when the animation ends.
5) curve: Defines the curve of the animation progress.
6) child: A static child component that does not change with the animation to optimize performance.

4.2 How to use

We will create an animation effect that gradually changes color with a Flutter logo.

We define a variable to switch the initial value and end value of the gradient color. Tween is the abbreviation of Between. After we set the starting value of Between, Tween will automatically complete the color value switching. For color gradient, we use ColorTween to set the starting color value.

After clicking the button, change the starting value of the color to achieve the Tween animation effect.

1) Define a variable to change the color

bool changeRedToBlue = false;

2) Based on the variable to change the begin and end value in tween

tween: ColorTween(begin: changeRedToBlue?Colors.yellow:Colors.red, end: changeRedToBlue?Colors.red:Colors.yellow),

3) Change the variable in setState

onPressed: (){
  setState(() {
 changeRedToBlue =!changeRedToBlue;
 });
}

the complete codes as below

class TweenAnimationDemo extends StatefulWidget {
  const TweenAnimationDemo({super.key});

  @override
  State<TweenAnimationDemo> createState() =>
      _TweenAnimationDemoState();
}

class _TweenAnimationDemoState extends State<TweenAnimationDemo> {
  bool changeRedToBlue = false;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Tween Animation Demo'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            TweenAnimationBuilder<Color?>(
              tween: ColorTween(begin: changeRedToBlue?Colors.yellow:Colors.red, end: changeRedToBlue?Colors.red:Colors.yellow),
              duration: const Duration(seconds: 1),
              builder: (BuildContext context, Color? color, Widget? child) {
                return ColorFiltered(
                  colorFilter: ColorFilter.mode(color!, BlendMode.modulate),
                  child: child,
                );
              },
              child:const FlutterLogo(size: 200),
            ),
            const SizedBox(height: 50,),
            FilledButton(onPressed: (){
              setState(() {
                changeRedToBlue =!changeRedToBlue;
              });
            }, child: const Text('Toggle Color')),
          ],
        ),
      ),
    );
  }
}

and you will see the result below:

5. Conclusion

The implicit animation is easy to create, you can use the built-in widget to make the animations, and you can use different effects with curve, but you just can change the widget properties and a few controls, so it always forwards and no repeat. You can create a custom animation based on TweenAnimationBuilder, which can define the animation’s effect between start and end values. So if you want to create simple animations and less to control, implicit animation will be your choice.

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